Hendrik Schoebel

Music Composition




sketch of futuristic character,cyber human

Hybrid Orchestral



Two Samurai in duel stance facing each other on grass field

Action



Futuristic mechanical soldier in action on an alien planet

Contemporary Action



Toon Hero

Heroic



woman in flower fields next to red castle and mountain,illustration painting

Adventure



Fear

Suspense



autumn landscape with alone tree on mountain,coming home concept,illustration painting

Emotive



Businessman Superhero

Corporate



abstract science and technology conecpt,colorful fractal paint and design elements,digital painting

Electronica


Tron Fan Film

LazerCave Jump and Run

I programmed this little jump and run in unreal engine 4 to implement my music in a game using FMOD.

I composed several short tracks and everyone of them has a certain probability that it will be played. This ensures that there is more variety in the music.
You can also handle certain events in the game with music clips and trigger them through the audio middleware FMOD.

Additionally all sound effects such as fireballs, hits etc are triggered through FMOD as well.